Welcome to my blog! Today, I'll be discussing the recent rework to Aurelion Sol, one of the most popular champions in League of Legends.

Aurelion Sol has been a fan-favorite since his release in 2015, and for good reason. He's a unique and complex champion that requires a lot of skill and strategic thinking to master.

With his recent rework, Aurelion Sol has been given a new lease on life. His abilities have been updated to better fit with the current game state, and he has received a considerable boost in power as well. Now that he's had time to settle into the meta, it's time for me to share my thoughts on him:

What's Good?

Aurelion Sol is an extremely fun champion to play. With his high mobility and wide range of abilities, he feels very different from other champions in League. He also has some of the most unique art design in the game, which is always a plus in my book.

Aurelion Sol's rework has been very successful at improving his gameplay and balance. While he was always quite strong before the rework, he was also extremely difficult to use effectively. His new abilities are much easier to use, making him more viable for average players. This can be seen by looking at his pick/win rates: Before his rework, Aurelion Sol had one of the lowest win rates among champions in League. Now, he has one of the highest win rates! This shows that his new abilities are much easier to use effectively and have improved his overall performance.

What's Bad?

While Aurelion Sol is a lot better now, he still has some issues with his kit design. His passive ability, Starsurge, gives him bonus damage on all spells but only activates when he hits an enemy champion. This makes it difficult for him to last hit minions, which can be frustrating if you're new to the champion.

His ultimate ability, Comet of Legend, is also very confusing. It doesn't do much damage and requires a lot of skillshots to land properly. This can make it difficult for players to predict whether or not they'll hit their targets. Overall, Aurelion Sol's gameplay is quite confusing. His abilities are all over the place in terms of power, cooldowns, and range. This makes him hard to learn and master compared to other champions, and I think Riot could have done a better job at improving his kit design.

Finally, Aurelion Sol still has some bugs that need to be fixed. This isn't surprising given how old he is, but it's something you should keep in mind if you're thinking about playing him. His ultimate ability can sometimes fail to fire properly when cast from too far away or if the enemy moves out of range mid-flight. This makes Comet of Legend feel very inconsistent

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